ProfileChristopher WalshEditor

Christopher is currently a Senior Lecturer (Permanent) of International Development and Teacher Education within the Faculty of Education and Language Studies (FELS), Department of Education at the Open University (UK). In this position, he works on two externally funded projects: Creative Emotional Reasoning Computational Tools Fostering Co-Creativity in Learning Processes (C2Learn)and Meeting Teachers' Co-Design Needs by Means of Integrated Learning Environments (METIS). He was the co-applicant on C2Learn (€2.4 Million), funded by the European Commission’s Seventh Framework Programme (F7P), a project that aims to introduce an innovative digital gaming and social networking environment incorporating diverse tools, the use of which can foster co-creativity in learning processes in the context of both formal and informal educational settings. He is also a team member on METIS (€498K), funded through the European Commission’s Life Long Learning Programme. METIS aims to contribute to the improvement of national in-service teacher training curricula (one of the EU Lisbon strategic goals) by offering high quality material for teachers' professional development on the use of modern learning techniques and tools that will focus on higher order skills and 21st century competencies. He is also the current UK academic lead for Teacher Education through School-based Support in India’s (TESS-India) Monitoring and Evaluation (M&E) team. He was also on the team who authored the successful accountable grant (£10 million) in 2012. The TESS-India project is working alongside the Indian Government to help India reach its target of free, compulsory and quality education for all children by 2017. The project is funded by UK Aid from the Department for International Development (DfID).

Email: c.s.walsh@open.ac.uk

Website: http://www.open.ac.uk/education-and-languages/people/people-profile.php?staff_id=2418018

Articles by Christopher Walsh

Digital Culture & Education (DCE) embraces ’slow citizenship’ into the future
December 15, 2014  |   0 Comments

Christopher S Walsh

Editorial
Published Online: December 15, 2014
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Editorial

Volume 6, Issue 4 celebrates 6 years since we first launched Digital Culture & Education (DCE), an output of a successful Australian Research Council (ARC) grant entitled ‘Literacy in the Digital World of the Twenty First Century: Learning from computer games’  (Beavis, C., Bradford, [...]

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YouTube as the art commons? Strategies, perceptions and outcomes of museums’ online video portals
December 15, 2014  |   0 Comments

Daria Gladysheva, Jessica Verboom & Payal Arora,
Published Online: December 15, 2014
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Abstract: The current study investigates the phenomenon of museum communication through online video hostings, either by using YouTube or a customized platform. The videos uploaded by museums present a combination of educational and entertaining content depending on their objectives, attracting [...]

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Digital Culture & Education (DCE) embraces ’slow citizenship’ into the future
December 15, 2014  |   0 Comments

Christopher S Walsh

Editorial
Published Online: December 15, 2014
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Facilitating dialog in the game-based learning classroom: Teacher challenges reconstructing professional identity
December 15, 2014  |   0 Comments

Yam Sam Chee, Swati Mehorta & Jing Chuan Ong
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Facilitating dialog in the game-based learning classroom: Teacher challenges reconstructing professional identity
December 15, 2014  |   0 Comments

Yam Sam Chee, Swati Mehorta & Jing Chuan Ong
Published Online: December 15, 2014
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Abstract
Despite widespread interest in the use of digital games to engage students and enhance the quality of student learning, the teacher’s perspective has been less extensively studied.  The challenges that teachers face when enacting authentic game-based learning predicated [...]

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Reconceptualising gamification: Play and pedagogy
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Rowan Tulloch
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Digital ontologies of self: Two African American adolescents co-construct and negotiate identities through The Sims 2
December 15, 2014  |   0 Comments

Tisha Lewis Ellison
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Digital Culture and neuroscience: A conversation with learning and curriculum
December 15, 2014  |   0 Comments

Kathryn Grushka, Debra Donnelly & Neville Clement
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Abstract: Multimedia digital technologies mirror neural processes and capacities and their proliferation introduce new possibilities for learning. Not only does the new digital media have the capacity to instantly record and communicate lifeworld experiences unimpeded by the distance or size of [...]

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Digital Culture and neuroscience: A conversation with learning and curriculum
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Kathryn Grushka, Debra Donnelly & Neville Clement
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Conversational reading: History and context for a new genre of virtual learning
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Robert Nelson & Phillip Dawson
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Digital Culture & Education (DCE) is an international inter-disciplinary peer-reviewed journal. This interactive, open-access web-published journal is for those interested in digital culture and education.

The journal is devoted to analysing the impact of digital culture on identity, education, art, society, culture and narrative within social, political, economic, cultural and historical contexts.

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The scale and speed at which digital culture has entered all aspects of our lives is unprecedented. We publish articles and digital works that address the use of digital (and other) technologies and how they are taken up across diverse institutional and non-institutional contexts. Scholarly reviews of books, conferences, exhibits, games, software and hardware are also encouraged. Read more


Manuscripts should include:
1. Cover sheet with author(s) contact details and brief biographical statement(s).

Instructions for Authors

Manuscripts submitted should be original, not under review by any other publication and not published elsewhere.
The expected word count for submissions to the journal is approximately 7500 words, excluding references. Each paper should be accompanied by an abstract of up to 200 words.  Authors planning to submit manuscripts significantly longer than 7500 words should first contact the Editor at editor@digitalcultureandeducation.com

All pages should be numbered. Footnotes to the text should be avoided and endnotes should be used instead. Sponsorship of research reported (e.g. by research councils, government departments and agencies, etc.) should be declared.

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Digital Culture & Education (DCE) invites submissions on any aspect of digital culture and education.  We welcome submissions of articles and digital works that address the use of digital (and other) technologies and how they are taken up across diverse institutional and non-institutional contexts. For further inquiries and submission of work, send an email to editor@ digitalcultureandeducation.com