Playing at bullying: The postmodern ethic of Bully (Canis Canem Edit)

Clare Bradford
Deakin University
School of Communication and Creative Arts

References

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Bullworth Academy: Prospectus. (2008). Vancouver: Rockstar.  Retrieved March 27, from  http://www.rockstargames.com/bully/prospectus/

Clark, B. L. (2001). Regendering the School Story. New York: Routledge.

Creed, B. (1993). The Monstrous-Feminine: Film, Feminism, Psychoanalysis. London: Routledge.

Eagleton, T. (2000). The Idea of Culture. Malden, MA : Blackwell.

Galloway, A. R. (2006). Gaming: Essays on Algorithmic Culture. Minneapolis : University of Minnesota Press.

Galloway, A. R. (November, 2004) ‘Social realism in gaming’. Game Studies: The International Journal of Computer Game Research Vol 4, Issue 1. Retrieved March 27, from http://gamestudies.org/0401/galloway/

A Guide to Bullworth Academy. (2006). Vancouver: Rockstar. Retrieved March 27, from http://www.rockstargames.com/bully/prospectus/

Hutcheon, L. (1988). A Poetics of Postmodernism: History, Theory, Fiction. New York and London: Routledge.

Salinger, J. D. (1951). The Catcher in the Rye. London : Hamish.

Sinclair, B. (2006). Report: Judge OKs Bully. Gamespot.au. Retrieved March 27, from http://au.gamespot.com/news/6159812.html

Suvin, D. (1979). Metamorphoses of Science Fiction. New Haven: Yale University Press.

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